smrendererv3/SM_WPF_TEST/Window1.xaml.cs
2021-01-31 12:54:50 +01:00

47 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using OpenTK.Graphics;
using SM2D;
using SM2D.Drawing;
using SM2D.Pipelines;
using SM2D.Scene;
namespace SM_WPF_TEST
{
/// <summary>
/// Interaction logic for Window1.xaml
/// </summary>
public partial class Window1 : Window
{
public Window1()
{
InitializeComponent();
GLWPFWindow2D gl;
Scene scene;
Content = gl = new GLWPFWindow2D();
gl.Start();
gl.SetScene(scene = new Scene());
gl.SetRenderPipeline(Basic2DPipeline.Pipeline);
DrawObject2D obj = new DrawObject2D()
{
Color = Color4.Red
};
obj.ApplyCircle();
scene.Objects.Add(obj);
}
}
}