smrendererv3/SM.Base/TestShader.cs
Michel Fedde 421d03f91d 15.09.2020
Everything currently don't work / can't be tested.

+ Generic Shader-Implermentation
+ Mesh-System + Plate-Mesh
2020-09-15 22:16:18 +02:00

24 lines
No EOL
430 B
C#

using OpenTK.Graphics.OpenGL4;
using SM.Base.StaticObjects;
using SM.OGL.Shaders;
namespace SM.Base
{
public class TestShader : GenericShader
{
public TestShader(ShaderFileCollection shaderFileFiles) : base(shaderFileFiles)
{
}
public void Draw()
{
GL.UseProgram(this);
DrawObject(Plate.Object, true);
GL.UseProgram(0);
}
}
}