smrendererv3/SMCode/SM.OGL
Michel Fedde 4c18127c88 05.01.2021
+ Bloom effect
+ PixelInformation
+ Many Summaries
+ Add-methods for CVectors
+ Exposure-Field in GenericCamera for HDR.

~ ColorAttachments now can have PixelInformation
~ Transformed MeshAttributes to a own class
~ Fixed the non-applying of transformations at texts
~ Added more information to the context
~ Improved Pipeline-Process.
~ Changed how Uniform takes arrays

- Light system
2021-01-06 17:04:15 +01:00
..
Framebuffer 05.01.2021 2021-01-06 17:04:15 +01:00
Mesh 05.01.2021 2021-01-06 17:04:15 +01:00
Properties Holidays 12.10. -> 25.10.2020 2020-10-24 15:10:36 +02:00
Shaders 05.01.2021 2021-01-06 17:04:15 +01:00
Texture 05.01.2021 2021-01-06 17:04:15 +01:00
GLCustomActions.cs 05.01.2021 2021-01-06 17:04:15 +01:00
GLDebugging.cs 05.01.2021 2021-01-06 17:04:15 +01:00
GLObject.cs 05.01.2021 2021-01-06 17:04:15 +01:00
GLSettings.cs 05.01.2021 2021-01-06 17:04:15 +01:00
GLSystem.cs Merged SM2D.DrawColor/DrawComplex/DrawPolygon/DrawShader/DrawTexture into DrawObject2D 2020-12-12 11:00:59 +01:00
OpenTK.dll.config 16.09.2020 2020-09-16 19:12:53 +02:00
packages.config Holidays 12.10. -> 25.10.2020 2020-10-24 15:10:36 +02:00
SM.OGL.csproj 05.01.2021 2021-01-06 17:04:15 +01:00
Version.cs Holidays 12.10. -> 25.10.2020 2020-10-24 15:10:36 +02:00