+ Bloom effect + PixelInformation + Many Summaries + Add-methods for CVectors + Exposure-Field in GenericCamera for HDR. ~ ColorAttachments now can have PixelInformation ~ Transformed MeshAttributes to a own class ~ Fixed the non-applying of transformations at texts ~ Added more information to the context ~ Improved Pipeline-Process. ~ Changed how Uniform takes arrays - Light system |
||
|---|---|---|
| .. | ||
| GenericShader.cs | ||
| IUniform.cs | ||
| ShaderExtensions.cs | ||
| ShaderFile.cs | ||
| ShaderFileCollection.cs | ||
| ShaderPreProcess.cs | ||
| Uniform.cs | ||
| UniformArray.cs | ||
| UniformCollection.cs | ||