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+ Windows now have a default icon ~ Changed CVector.Set(params float[]) to CVector.SetRaw(params float[]) ~ I hope, the text rendering is now fixed. ~ Mouse2D.InWorld(Camera) now uses Camera.CalculatedWorldScale. |
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| SM_TEST | ||
| SM_WPF_TEST | ||
| SMCode | ||
| SMOptionals/SM.Game | ||
| .gitattributes | ||
| .gitignore | ||
| SMRendererV3.sln | ||