+ Generic Scene + Generic Camera + Generic Window + Contexts for drawing and updateing + very basic 2D-implermention
22 lines
No EOL
558 B
C#
22 lines
No EOL
558 B
C#
using OpenTK;
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using SM.Base.Scene;
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namespace SM2D.Scene
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{
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public class Camera : GenericCamera
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{
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public override bool Orthographic { get; } = true;
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public Vector2 Position;
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public override Matrix4 ViewCalculation()
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{
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return Matrix4.LookAt(Position.X, Position.Y, -1, Position.X, Position.Y, 0, 0, 1, 0);
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}
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public override void RecalculateWorld(float width, float height)
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{
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OrthographicWorld = Matrix4.CreateOrthographic(width, height, 0.1f, 100);
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}
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}
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} |