smrendererv3/SMCode/SM.Base/Window
Michel Fedde 71a22df8bd 2021-19-03
SM.Base:
~ Improved Keyboard.AreSpecificKeysPressed(int, int)
~ Made GenericTransformation.LastMaster's set public
~ Made the fixed update use the property "IsExiting" to determent if it should stop.
~ The MainFramebuffer of each RenderPipeline now has always a name.

SM2D:
~ Moved the checking code of Mouse2D.MouseOver into a own method.
2021-03-19 09:31:36 +01:00
..
Contexts Added missing summeries #2 2021-03-18 10:13:43 +01:00
GLWindow.cs 2021-19-03 2021-03-19 09:31:36 +01:00
IGenericWindow.cs Added missing summeries #2 2021-03-18 10:13:43 +01:00
ISetup.cs Added missing summeries #2 2021-03-18 10:13:43 +01:00
RenderPipeline.cs 2021-19-03 2021-03-19 09:31:36 +01:00
WindowCode.cs Added missing summeries #1 2021-03-17 17:09:59 +01:00
WindowFlags.cs Added missing summeries #2 2021-03-18 10:13:43 +01:00