smrendererv3/SMCode/SM.Base
Michel Fedde 820d6ce700 04.10.2020
+ render pipeline system for more control about the renderering.
+ Log system
+ Framebuffer system

~ Default shader was moved to pipelines.
2020-10-04 16:31:48 +02:00
..
Controls 01.10.2020 2020-10-01 15:39:03 +02:00
Drawing 04.10.2020 2020-10-04 16:31:48 +02:00
Objects 01.10.2020 2020-10-01 15:39:03 +02:00
Properties 16.09.2020 2020-09-16 19:12:53 +02:00
Scene 04.10.2020 2020-10-04 16:31:48 +02:00
Text 04.10.2020 2020-10-04 16:31:48 +02:00
Textures 04.10.2020 2020-10-04 16:31:48 +02:00
Time 01.10.2020 2020-10-01 15:39:03 +02:00
Types 01.10.2020 2020-10-01 15:39:03 +02:00
Utility 01.10.2020 2020-10-01 15:39:03 +02:00
Window 04.10.2020 2020-10-04 16:31:48 +02:00
Defaults.cs 04.10.2020 2020-10-04 16:31:48 +02:00
Log.cs 04.10.2020 2020-10-04 16:31:48 +02:00
OpenTK.dll.config 16.09.2020 2020-09-16 19:12:53 +02:00
packages.config 16.09.2020 2020-09-16 19:12:53 +02:00
SM.Base.csproj 04.10.2020 2020-10-04 16:31:48 +02:00