smrendererv3/SMCode/SM2D/Drawing
Michel Fedde 820d6ce700 04.10.2020
+ render pipeline system for more control about the renderering.
+ Log system
+ Framebuffer system

~ Default shader was moved to pipelines.
2020-10-04 16:31:48 +02:00
..
DrawBackground.cs 04.10.2020 2020-10-04 16:31:48 +02:00
DrawColor.cs 04.10.2020 2020-10-04 16:31:48 +02:00
DrawComplex.cs 04.10.2020 2020-10-04 16:31:48 +02:00
DrawPolygon.cs 26.09.2020 2020-09-26 23:40:16 +02:00
DrawText.cs 04.10.2020 2020-10-04 16:31:48 +02:00
DrawTexture.cs 04.10.2020 2020-10-04 16:31:48 +02:00