NUGET-Changes: + Materials now have a method to draw. That should allow more freedom on how materials can have a effect on the resulting shader. ~ PostProcessEffect.Draw now needs a source ColorAttachment. ~ Added some missing summaries GIT-/SOLUTION-Changes: Remade the folder structure, to something more senseable. |
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| .. | ||
| Properties | ||
| App.config | ||
| OpenTK.dll.config | ||
| packages.config | ||
| Program.cs | ||
| SM_TEST.csproj | ||
| TestRenderPipeline.cs | ||