~ Made Shaders now able to use Defines. ~ Moved complete Bloom-shader code in a single file (not working at the moment) |
||
|---|---|---|
| .. | ||
| Properties | ||
| App.config | ||
| Default Fragment Shader1.frag | ||
| OpenTK.dll.config | ||
| packages.config | ||
| Program.cs | ||
| SM_TEST.csproj | ||
| TestRenderPipeline.cs | ||