+ Added property "CalculatedWorldScale", what always updates the world scale if required. ~ Changed how items can be inserted to a item collection. ~ AddObject(), AddScript(), RemoveObject(), RemoveScript() are now obsolte. ~ Fixed a issue, where the background was using the default mesh, what caused some visual errors if changed. |
||
|---|---|---|
| .. | ||
| DrawBackground.cs | ||
| DrawObject2D.cs | ||
| DrawParticles.cs | ||
| DrawText.cs | ||