smrendererv3/SMCode/SM2D
Michel Fedde 820d6ce700 04.10.2020
+ render pipeline system for more control about the renderering.
+ Log system
+ Framebuffer system

~ Default shader was moved to pipelines.
2020-10-04 16:31:48 +02:00
..
Controls 30.09.2020 2020-09-30 21:26:42 +02:00
Drawing 04.10.2020 2020-10-04 16:31:48 +02:00
Object 30.09.2020 2020-09-30 21:26:42 +02:00
Pipelines 04.10.2020 2020-10-04 16:31:48 +02:00
Properties 16.09.2020 2020-09-16 19:12:53 +02:00
Scene 04.10.2020 2020-10-04 16:31:48 +02:00
Shader 04.10.2020 2020-10-04 16:31:48 +02:00
Types 01.10.2020 2020-10-01 15:39:03 +02:00
GLWindow2D.cs 04.10.2020 2020-10-04 16:31:48 +02:00
OpenTK.dll.config 17.09.2020 2020-09-17 21:28:16 +02:00
packages.config 17.09.2020 2020-09-17 21:28:16 +02:00
SM2D.csproj 04.10.2020 2020-10-04 16:31:48 +02:00