smrendererv3/SMCode
Michel Fedde 820d6ce700 04.10.2020
+ render pipeline system for more control about the renderering.
+ Log system
+ Framebuffer system

~ Default shader was moved to pipelines.
2020-10-04 16:31:48 +02:00
..
SM.Base 04.10.2020 2020-10-04 16:31:48 +02:00
SM.OGL 04.10.2020 2020-10-04 16:31:48 +02:00
SM2D 04.10.2020 2020-10-04 16:31:48 +02:00
SM3D 16.09.2020 2020-09-16 19:12:53 +02:00