smrendererv3/SMCode/SM.OGL
Michel Fedde 2aa12f8d25 27.09.2020
~ Moved Default-Shader to 2D to provied 2D-specific feature
~ Fixed UVs in Polygon
2020-09-27 11:58:14 +02:00
..
Mesh 27.09.2020 2020-09-27 11:58:14 +02:00
Properties 16.09.2020 2020-09-16 19:12:53 +02:00
Shaders 26.09.2020 2020-09-26 23:40:16 +02:00
Texture 19.09.2020 2020-09-19 19:04:19 +02:00
GLDebugging.cs 26.09.2020 2020-09-26 23:40:16 +02:00
GLObject.cs 26.09.2020 2020-09-26 23:40:16 +02:00
GLSystem.cs 26.09.2020 2020-09-26 23:40:16 +02:00
OpenTK.dll.config 16.09.2020 2020-09-16 19:12:53 +02:00
packages.config 16.09.2020 2020-09-16 19:12:53 +02:00
SM.OGL.csproj 26.09.2020 2020-09-26 23:40:16 +02:00
Version.cs 26.09.2020 2020-09-26 23:40:16 +02:00