smrendererv3/SMCode/SM.Base/Drawing
Michel Fedde 2aa12f8d25 27.09.2020
~ Moved Default-Shader to 2D to provied 2D-specific feature
~ Fixed UVs in Polygon
2020-09-27 11:58:14 +02:00
..
DrawingBasis.cs 27.09.2020 2020-09-27 11:58:14 +02:00
GenericTransformation.cs 18.09.2020 2020-09-19 15:04:04 +02:00
Instance.cs 20.09.2020 2020-09-20 18:29:09 +02:00
IShader.cs 20.09.2020 2020-09-20 18:29:09 +02:00
Material.cs 27.09.2020 2020-09-27 11:58:14 +02:00