+ Windows now have a default icon ~ Changed CVector.Set(params float[]) to CVector.SetRaw(params float[]) ~ I hope, the text rendering is now fixed. ~ Mouse2D.InWorld(Camera) now uses Camera.CalculatedWorldScale. |
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| .. | ||
| Particles | ||
| Text | ||
| DrawingBasis.cs | ||
| GenericTransformation.cs | ||
| Instance.cs | ||
| Material.cs | ||
| ShaderArguments.cs | ||
| TextureTransformation.cs | ||