smrendererv3/SMCode/SM.Base/Drawing
Michel Fedde 51f8dfd522 1.0.11
+ Windows now have a default icon

~ Changed CVector.Set(params float[]) to CVector.SetRaw(params float[])
~ I hope, the text rendering is now fixed.
~ Mouse2D.InWorld(Camera) now uses Camera.CalculatedWorldScale.
2021-04-22 17:49:42 +02:00
..
Particles Added DirectionalParticles and fixed the ElapsedNormalized of Timer. 2021-04-01 22:06:36 +02:00
Text 1.0.11 2021-04-22 17:49:42 +02:00
DrawingBasis.cs Added a field to provied the last drawing camera to DrawingBasis 2021-03-24 11:27:54 +01:00
GenericTransformation.cs 2021-19-03 2021-03-19 09:31:36 +01:00
Instance.cs Added missing summeries #1 2021-03-17 17:09:59 +01:00
Material.cs Added missing summeries #2 2021-03-18 10:13:43 +01:00
ShaderArguments.cs Added missing summeries #1 2021-03-17 17:09:59 +01:00
TextureTransformation.cs Added missing summeries #1 2021-03-17 17:09:59 +01:00