+ Windows now have a default icon ~ Changed CVector.Set(params float[]) to CVector.SetRaw(params float[]) ~ I hope, the text rendering is now fixed. ~ Mouse2D.InWorld(Camera) now uses Camera.CalculatedWorldScale. |
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|---|---|---|
| .. | ||
| CharParameter.cs | ||
| Font.cs | ||
| FontCharStorage.cs | ||
| TextDrawingBasis.cs | ||